Mouseguard

While at Fox VFX Lab, I had the pleasure of working on the now cancelled film "Mouseguard". Meant to be an adaptation of the books by David Petersen, the project was cancelled midway through production. We were using the Unreal Engine to film the entire thing. I was only on the project for a short while, but managed to put out some costumes for two characters as well as work on the fur of another.