While working at Mammal Studios in 2018, I had the opportunity to exercise a lot of creativity during the course of this project. My main assignment was expanding the Throne Room seen in these images. The client allowed me to design and implement most of the CG elements seen. They had initial concept art for me to work off and a general idea of what they wanted, but Mammal Studios was left to design an overall aesthetic of the room and I got to play a large role in that. I modeled, UV'd, textured and did some look dev for the ceiling, the vines, the tops of the pillars, the walls surrounding the room, the tunnel entrance at the back of the chamber, the throne chair, the cloth and human statues on the throne and the large "spine" resting behind the throne. This was the most responsibility I've been given for a project to date and I enjoyed every minute of it.